Violence is becoming the status quo in our lifetime, we turn on The News and it’s all violence. Unfortunately, drama sells. Being that I’m in the last generation to see life before the internet boom, I remember how modest video games started out, and I’ve seen somewhat of the transition to what it is now (although I haven’t played a video game since I was about 12 years old).
A few months ago, I was with some family visiting my oldest brother. He had to run out and asked us to watch the kids a bit. My little nephew, who, in my opinion (and I’m not alone here), naturally has a mean streak, showed me his new video game, which was him with a machine gun in a corporate office gunning down executives, not only that, but each shot a graphic blood bath.
My jaw dropped when I saw this. My sister and I couldn’t believe it. We asked him “Do Mommy and Daddy know you play this game?” and he said yes. Now, I’m not one to tell people how to live their lives or tell them how to parent because I know from past experience who is going to listen to me and who is not. The bigger problem is that this is a microcosm, which is shining light on the macrocosm. These kids are playing these intensely violent video games with not even a reaction as to what’s going on in them. Violence becomes the norm, and especially now, when kids are born with media and endless entertainment intertwined in their lives, this is a major problem. Instead of running around outdoors and getting stuff out of their system, they’re getting wound up and excited while sitting still. Video games are not a release.